System Dev. Engineer
DESCRIPTION
As a Linux and BSP, Multimedia Development Engineer, you will play a pivotal role in designing, implementing, optimizing, triaging and supporting multimedia functionalities for embedded systems. You'll be responsible for developing, supporting maintaining Board Support Packages (BSP) on Linux platforms, ensuring seamless integration of multimedia components, and enhancing system performance.
Key job responsibilities
Design, develop, and maintain Linux BSPs for multimedia-enabled embedded systems. Collaborate with cross-functional teams to integrate and optimize multimedia functionalities within BSPs. Customize and configure Linux kernels, drivers, and modules for specific hardware platforms. Support the Factory tasks to ensure the fast turnaround for solving assembly line issues. Triage and fix issues that occur during the integration and production phases of the products. Debug and resolve issues related to multimedia components, drivers, and system integration. Optimize system performance, including boot time, power consumption, and resource utilization. Conduct feasibility studies and performance analysis for new multimedia features and technologies. Create and maintain technical documentation, including design specifications and user guides. Stay updated with the latest trends and advancements in multimedia technologies and Linux development.
BASIC QUALIFICATIONS
- Bachelor's or Master's degree in Computer Science, Electrical Engineering, or related field.
- Proven experience (8+ years) in embedded systems development with a focus on Linux BSPs and multimedia integration.
- Strong proficiency in C/C++ programming languages.
- In-depth knowledge of Linux kernel internals, device drivers, and embedded systems development tools.
- Experience with codec integration, optimization, and performance tuning for embedded systems.
- Familiarity with software version control systems (e.g., Git) and bug tracking tools.
- Excellent problem-solving skills and the ability to work effectively in a collaborative team environment.
- Strong communication skills and the ability to present complex technical concepts effectively.
PREFERRED QUALIFICATIONS
- Knowledge of DMA, I2S, and other relevant audio/video interfaces.
- Experience with multimedia frameworks like GStreamer, FFmpeg, or OpenMAX.
- Understanding of hardware-accelerated codecs and GPU technologies.
- Experience with GPU acceleration, OpenGL, or OpenCL. Knowledge of Yocto Project or other embedded Linux build systems.
- Understanding of hardware architectures and interfaces (e.g., I2C, SPI, PCIe).
- Experience with multimedia frameworks (such as GStreamer, FFmpeg) and hardware-accelerated video/audio codecs is a plus.
- Familiarity with ALSA (Advanced Linux Sound Architecture) and V4L2 (Video for Linux 2) frameworks is a plus.