Play Big. Change the Game.

Amazon Game Studios aspires to be the most player- and partner-obsessed company in gaming. We’re the place for builders and innovators to unleash their creativity. We connect players and developers to the games and communities they love. Our initiatives include game development, publishing, marketing, live operations, and integrated business operations.

At Amazon Game Studios, our ambition is to create bold experiences that foster community in and around our games. Our team of game industry veterans is developing and publishing live service AAA multiplayer games and developing original IPs, including New World: Aeternum, March of Giants, and an upcoming title based on The Lord of the Rings with our studios and teams in Seattle, Orange County, San Diego, Montreal, and Bucharest.

Amazon Game Studios also publishes best-in-class games in close collaboration with developers, leading with Lost Ark from Smilegate RPG, THRONE AND LIBERTY from NCSOFT, and King of Meat from Glowmade, as well as the next major entry in the Tomb Raider series from Crystal Dynamics.

We believe in building teams and products that reflect the diversity of our players, and to offering an inclusive environment for all. We encourage our employees to push boundaries, challenge each other, and learn ways to unlock their full potential. We’re growing and creating as we go—we want you to join us on this journey!

Get to know Amazon Game Studios

  • Build the future of New World

  • Lost Ark: Announcement Trailer

Our people

  • Marcus

    “I’ve done QA, scripting, and programming. I’ve worked on consoles, handhelds, mobile, and PCs. I’ve made original titles, ports, first-person games, and open world. Now I work on New World, an MMORPG, managing our user interface.

    If you want to craft an item, look at the list of members in your company, create said company, or see the contents of your backpack...that’s where I come in. I look at the design, put all the text and buttons in the right place, make sure they say the right things, and make sure they do what you want them to do. Then I hand it off to the artists to make it look good. If the game doesn’t display the right info, I can go in and fix the code as well.”

  • Gabriela

    “I grew up watching my brother play games like Final Fantasy, Silent Hill, Metal Gear Solid, and soon I started playing them myself.

    A gaming ad I came across when studying graphic design in Mexico, where I’m from, made me realize I could pursue a career in gaming. That was the moment when I decided to follow my passion.

    As part of the Outsource team, I send 3D and 2D game art to outsource vendors all over the world. When it comes back, we review it and make sure it complies with quality standards and technical restrictions.”

  • Jorge

    “As far back as I can remember, I’ve wanted to make games. I began my career at Infogrames/Atari in 2001 as a QA tester on the publishing side.

    New World is my first MMO and live product. As a producer, my main responsibility is facilitating and ensuring that the team is running smoothly. Whenever there’s an obstacle, I’m there to remove it.

    Supporting a live game and responding to customer feedback immediately has been awesome. Our community has been very helpful in identifying issues that are hard to track down and providing details that help us resolve them. I can honestly say that I’ve grown tremendously as a producer since joining Amazon Games.”

Join our network for creative talent

Learn more about our roles and teams.